Subnautica 2 Publisher Explains Firing of Cofounders to Prevent a Repeat of Kerbal Space Program 2 Fiasco

In a recent development, the publisher of Subnautica 2 has publicly addressed the controversial decision to terminate its cofounders. The move was reportedly made to avoid a potential debacle similar to what happened with Kerbal Space Program 2, a much-anticipated game that faced significant delays and quality issues under its original leadership.

Avoiding Developer Turmoil: Lessons from Kerbal Space Program 2

Kerbal Space Program 2 experienced a highly publicized development crisis, marked by leadership changes, missed deadlines, and an overwhelmingly negative community response. This turmoil not only affected the game’s launch but also damaged its brand reputation. Learning from these setbacks, Subnautica 2‘s publisher opted for proactive management changes early in the development cycle to maintain project stability and ensure a seamless player experience.

Why Subnautica 2 Publisher Fired the Cofounders

According to the publisher, the decision to fire the cofounders was strategic. It aimed to bring in fresh leadership capable of meeting deadlines, enhancing game quality, and maintaining transparent communication with fans. The publisher emphasized that this move was necessary to prevent delays and product quality issues, which have become a cautionary tale in the gaming industry following the Kerbal Space Program 2 debacle.

What This Means for Subnautica 2 Fans

Despite the leadership shakeup, the publisher reassured fans that Subnautica 2 is still on track for release with a renewed focus on quality, innovation, and user experience. The new management team is committed to delivering an immersive underwater adventure without compromising on development integrity or timelines.

The Impact on the Gaming Industry

This incident highlights a growing trend where publishers take decisive actions to safeguard game development projects from potential crises. By learning from high-profile failures like Kerbal Space Program 2, studios and publishers are increasingly prioritizing project management and team dynamics to deliver successful game launches.


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